Ranger Aello bio (RWBY OC)

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Introduction: Perched on the highest branch of a tree a lone figure sits busying herself. Loading glowing cartridges into a rifle she scans the forest around her. Eyeing grimm prowling about she springs into the air, light as a bird, and unloads upon the dark beasts.

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Name: Ranger Aello. Ranger helps set an impression for who she is. Honestly I came up with Ranger to fit the team name I wanted (making her have an R name) and it was the only one that I could find to represent her color (some kind of green). Now that I think about it Ranger's name helps set her as not very feminine as well. Aello is the name of a harpy from myths (foreshadowing something?).

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Gender: Female.

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Age: 18

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Birthday: March 1st (this is Aragorn's birthday btw).

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Color: Forest green (since she's "Ranger"). At times it might change to different shades of green, such as olive or near-neon. How bright or dim she is reflects her current emotions. 

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Race: Faunus (bird: Green Kingfisher). She is meant to resemble a harpy so a bird is necessary. My choice of Green Kingfisher is mostly arbitrary. It is a green bird with a long beak (spoiler: Ranger has a decently ranged weapon).

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Original Influence/Reference: As I've said multiple times Ranger is a reference to a harpy. Harpies have often been placed as obstacles to Greek heroes and thus fits into the team's theme of villains.

Other References: One of my early influences was the Survey Corps from Attack on Titan. Ranger's outfit is much based off of the Survey Corps' uniforms and I tried to base her battle style off of the 3DM gear. The battle style/weapon capabilities ended up not retaining its influence from AoT.

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Occupation/Setting: Second year student at Beacon.

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Team: Ranger is a member of DRGN, of which Destan "Percival" Waterborn is the leader. Ranger did not intend to join a team, but with Ozpin's urging joined DRGN. She at first regretted this decision, but has since grown accustomed to her teammates.

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Partner: Noira Inkheart is Ranger's partner. Both being secretive about their identity they begin their friendship fine recognizing each other as skilled warriors with their own missions. Later their family backgrounds are revealed as completely opposing. It takes a while to get past this difference.

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Fanfiction: Nope.

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Themes: Song of the Caged Bird(piano version) - Lindsey Stirling. The sad tone in this song (along with the title) gives a good feel for Ranger's inner emotions. Her early childhood was dominated, and even now, she is dominated by the fear that if others know who she is she'll die. With that knowledge she is trapped by her own efforts to remain anonymous, thus a caged bird.

Battle Theme (Normal): Here Come the Vultures - Delain. Another song involving birds. This song also very much represents Ranger in the fact that her hopes for acceptance from the world ended up being too high. This song, while giving a mysterious and energetic beat for battle, represents her vengeance against the world that betrayed her.

Battle Theme (Critical): Awe of She - Daisuke Ishiwatari. Not quite happy or sad, only fast paced for a rapid onslaught of attacks. The title is also appropriate as surviving enemies should be left in awe of Ranger.

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Appearance: Ranger is average short (5ft-5ft 6inch) and seems somewhat skinny, though this is due to her faunus qualities. She has green hair, which is usually forest green (but changes due to mood). Her hair is usually worn in a ponytail when in battle but worn down when casual. In addition she has green feathers growing behind her ears, along her wrists, and off of her tailbone. These feathers follow the same color change as her hair. Lastly, due to her bird qualities, her bones are lighter and she has a 4-chambered heart, which allows her to move faster with greater ease and for longer.

When Ranger first arrived at Beacon (after classes had begun and in the night) she was wearing a gray oversized sweater over top a blouse, a long white skirt, shoes (does the type matter?), with a scarf wrapped around her ears and thick elbow gloves on her arms. Note that she arrives not too far into the term that weather has turned cold (if it does at all) so it is supposed to be that she's cold due to being an avian faunus.


The previous set of wear is not what would be considered battle dress. Thus, her battle outfit is much different. For the first layer she wears a grey tank top and green form-fitting pants. She wears a brown sleeveless jacket with dark green patches. She also sports a set of straps attached to her belt and wrapped around her legs. These allow for extra ammo to be carried as well as the holder for her weapon. Cloth straps are also wrapped around her arms (replacing the elbow gloves) and a pair of fingerless gloves. Lastly she wears a large pair of goggles that rest on her forehead when not used (and also cover her ears).

The only thing to note about Ranger while in uniform is that her long green hair is worn down over her ears. Otherwise it would be in a ponytail.

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Personality:  Ranger acts as the outcast that she is. Due to years wary of humans and disappointed in the actions of faunus (specifically the White Fang) she doesn’t trust anyone else without reason. She clings to solitary living and being self-sufficient. She will refuse help and feels indebted when forced to accept assistance. Part of this distrust stems from her frail form (she’s a bird) and how easily she can be hurt.

In addition to her distrust and need to be self-sufficient she’s, well, grumpy. Angry at just about anything and strict with herself and others. If it weren’t for teachers being everywhere she wouldn’t bother with social niceties.

Her attitude does improve as she gets to know her team and feel herself fitting into the role of a huntress. Like the others on her team the other teammates will become her closest friends and trusted allies.

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Backstory/History: Back before the organization known as the White Fang became a terrorist group it was led by the influential faunus families, among which was Mr. Aello, Ranger’s father. Child of an important figure Ranger had many expectations laid on her to reflect her father’s image. In addition to this restriction she was trained in self-defense in case someone targeted her. Despite this she was still very close to her father.

All of this changed when Mr. Aello’s personal apprentice, Adam Tauros, staged a coup and turned the White Fang into the problem that it is now. When this happened Ranger was separated from her father and whisked to safety in the chaos by loyal allies.

For some time (months or years) she moved to safe house to hide away in fear of the radical members of the White Fang and also humans now reacting against the new radicalism, all the while unsure of her father’s safety. Even now that she has been taken in by Ozpin, headmaster at Beacon and old acquaintance of her father’s, it is unknown whether Mr. Aello survived the upheaval. Rather than dwell on it Ranger has decided to learn how to put the White Fang’s thugs in their place.

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Relationships: 

Teammates: Percival Waterborn, the leader of team DRGN, is a strange and similarly reclusive individual and Ranger is unsure what to make of him. Grey Jericho, a fellow faunus, is a bit more primal, though strangely refined, which Ranger finds comfortable compared to the ferocity of the White Fang. Noira Inkheart is uniquely set against Ranger by their lineages and it is a struggle to overcome these prejudices, especially as partners.

Love Interest: With all she’s been through and what is going on (school, White Fang activity, Grimm) she doesn’t have time or an interest in finding love.

Family and Allies: As was mentioned the status of her father is unknown. Other than him Ranger has few friends, though she is likely to recognize Blake Belladona from the White Fang. Ranger and Blake are like minded in regards to the White Fang and work together to reconcile the actions of their former comrades.

Enemies: Adam Taurus would make the top of Ranger’s list for betraying her father, but Ranger’s enemies aren’t perfectly clear. She fights against the White Fang to bring them back to order, but also fights to protect faunus and their rights setting her against certain humans such as the Inkheart family.

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Weapons and Abilities: Ranger is very lightweight allowing for a speedy, agile, and flexible pattern of attack. She is able to “fly” around enemies to attack from any angle that they aren’t looking. However, Ranger’s light build also makes her fragile and she is unable to take direct hits well. She often spends more time dodging attacks rather than giving them.

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Equipment:  Celaeno is the name given to Ranger’s trident/railgun. A collapsible rod with three blades arranged on one end radiating around the rod, Celaeno provides a long reach melee weapon suitable for a fighter unable to sustain close combat. The three blades retract, replaced by three guiding rails for the railgun’s shots. The rod (somewhat like the body of a gun already) shifts to provide a good grip and a trigger. Each guidance rail (the blades of the trident) contains a type of dust (fire, lightning, and ice) and add one or more types to each shot as the bullet follows the rail. Overall, Celaeno provides a melee weapon capable of lengthy combat and a powerful ranged weapon for maintaining distance.

Ranger made a simplified version of this prior to arriving at Beacon that consisted of an unmoving trident built on the frame of a hunting rifle. Once given a team her teammate, Grey Jericho, helped her upgrade it into Celaeno.

Other than Celaeno, Ranger carries a small set of throwing knives. In the case she is unable to reach Celaeno these allow her to maintain a ranged fighting style for a short time.

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Techniques: 
Burst Talon: This attack is simple enough. Ranger closes the distance with her target to jab them, but releases a shot charged with all types of dust contained in Celaeno just as the blades make contact. As with many of her dust loaded shots Ranger can use this attack to create distance again pushing her and her opponent apart.
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Aura/Semblance: 
Camo: As alluded to before, Ranger’s feathers naturally change different shades of green due to her mood. Her semblance is similar and acts like a chameleon effect. Her skin and hair begin to blend into the environment. This is useful for a hidden retreat or a sneak attack. However, there are downsides to this ability. For one, it seems to only kick in when Ranger is in danger or stalking prey. Thus it can be unreliable. Also, her feathers do not change with the rest of her, giving enemies a target, elusive though it might be.

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Skills and Talents: While Ranger may loath to admit it, she has a beautiful voice and can sing quite well. In addition, possibly due to her faunus traits, she is an excellent climber. Light as a feather and possessing a tight grip she can scale any tree, cliff, or even most walls.

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Team Combinations: 

Element Arc: Ranger and Noira—When forced into close combat Ranger places a spare cartridge of dust on/near an enemy and stands behind the enemy. Noira, on the other side of the target, charges and releases an electric arc from her lance using Ranger’s trident as a lightning rod. The enemy caught in the middle is shocked and the cartridge explodes from the electricity.

Salvo: Ranger and Grey—Each teammate unleashes a barrage of gunfire on either a large target or an incoming group of enemies. With a combo of dust charged railgun shots and heavy slug rounds it is devastating.

Ascent: Ranger and Percival—Percival gives Ranger a boost into the air (she jumps on his shield) where Ranger has a vantage point on enemies and can fire her rail-gun multiple times before falling again. Due to Ranger's lightweight she can rise higher than the others.

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Special Combinations: Unlike Team Combinations, Special Combinations are combined attacks with OCs outside the team.

Skin Change (w/ Blake): Blake uses her semblance and creates a shadow of herself. Then, Ranger also uses her semblance stepping into the shadow clone. With the shadow and Ranger’s camouflage she is able to look like Blake. This makes Blake’s shadow clone seem as real as she is and allows for Ranger to play as a decoy that can attack.

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Quotes: Inspiring/famous quotes from your character are found here.

- “It’s so peaceful up here. No grim, no White Fang, not even the school. It’s nice.” Above the clouds at some point.

- “I’m not some animal!”

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Trivia: 

Initiation Day - Landing Strategy/ Pairing Up: Being light as a feather (pun) with a dust rifle/trident she sails higher than the others. However this makes her the target of a Nevermore. Fighting off talons with her trident the pair start falling. With her weapon striking the Grimm an arc of lightning strikes it from the other side. Ranger rides the dissolving corpse to the ground to meet Noira in full armor with a smoking lance. With few words exchanged the two continue on.

Prom Date - (None/Grey): Ranger is a bit of a chilly girl and with all the burdens she carries she doesn’t have a date. It’s a miracle she even showed at the ball. Upon arriving she instantly took a spot away from mostly anybody. Yet her teammate, Grey, kept her company during the night. At some point the two left and rumor has it that singing could be heard around the dorm wing Team DRGN occupies. Both Ranger and Grey deny any speculation.

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